TRICKtionary

Check out the TRICKtionary to learn all the tricks and add some new moves to your arsenal.

S-C-O-O-T

Team Razor's Jason Beggs and Tanner Markley go head-to-head in this featured game of SCOOT

Beggs vs Markley
Five Ways To Win

Manuals or bar spins, 360’s or bunnyhops, in the game of SCOOT it doesn’t matter what tricks you try, just which ones you land. Each time you miss, add a letter – when all the challengers spell S-C-O-O-T, you’ve got your winner.

Check in with Team Razor™ to catch all the action from around the globe.

Go +

Technical Terms

Coping

Metal pipe at the edge of quarterpipes, grind boxes, and other skate park obstacles.

Deck

The plate on which the feet stand.

Extension

Some half pipes have an extension, an elevated section that provides additional momentum at the beginning of the ride.

Flat Bottom

The transition in modern half pipes is divided into two halves and connected by a horizontal section called the flat bottom.

Halfpipe

A construction made out of concrete, wood, metal, or snow with the shape of a pipe cut in half lengthwise.

Hip

Two quarterpipes placed at a 90 degree angle.

Quarterpipe

A curved ramp that continues until near vertical.

Roll-In

A variation of the extension with a round transition between table (the deck) and vert.

Spine

Two quarterpipes placed back to back with a narrow gap.

Table (or the Deck)

Flat platform from which a rider rides into the half pipe.

Transition

This describes the half circle of the half pipe (with a radius of about 3 m) and leads to the vertical vert located above it.

Vert

The vertical portion of the ramp that sits above the quarter pipe and is lined at the top by the coping.

Definition:

Tricks

  • N% VOTES UP
  • N% VOTES DOWN

Loading Trick…

Please wait momentarily for the awesomesauce.

180º (One eighty)

Half rotation of the deck and rider.

Watch video
  • 47% VOTES UP
  • 53% VOTES DOWN

360º (Three sixty)

Full rotation of the deck and rider. Many riders call the three sixty simply a “three”.

Watch video
  • 50% VOTES UP
  • 50% VOTES DOWN

Airwalk

The rider’s legs are kicked out in a scissor-kick motion and then reversed while in the air. When done correctly it looks like the rider is walking in the air.

Watch video
  • 57% VOTES UP
  • 43% VOTES DOWN

Backflip

A backward somersault.

Watch video
  • 51% VOTES UP
  • 49% VOTES DOWN

Backside Boardslide

The rider turns his back towards the rail and grinds with the middle of the deck.

Watch video
  • 50% VOTES UP
  • 50% VOTES DOWN

Barspin

Rotation of the handlebar around its own axis.

Watch video
  • 50% VOTES UP
  • 50% VOTES DOWN

Bartwist

The rider spins the handlebars one rotation while gripping them with one hand.

Watch video
  • 50% VOTES UP
  • 50% VOTES DOWN

Benihana

The rider takes their back foot off and grabs the back of the deck.

Watch video
  • 53% VOTES UP
  • 47% VOTES DOWN

Boneless

Like a bunny hop, but one foot pushes off the ground to spin the scooter into the air. Or simply, an air initiated by a foot plant.

Watch video
  • 49% VOTES UP
  • 51% VOTES DOWN

Briflip

The rotation of the scooter around its vertical axis. The handlebar is the center of the rotation – both hands remain on the handlebar.

Watch video
  • 51% VOTES UP
  • 49% VOTES DOWN

Bunnyhop

A simple jump with both feet remaining on the deck.

Watch video
  • 49% VOTES UP
  • 51% VOTES DOWN

Condor Air

The rider grabs the front wheel with both hands.

Watch video
  • 51% VOTES UP
  • 49% VOTES DOWN

Disaster

The rider turns 180 degrees and lands with the deck facing transition on the coping.

Watch video
  • 54% VOTES UP
  • 46% VOTES DOWN

Feeble Grind

The front wheel rides along the top of the grind surface.

Watch video
  • 50% VOTES UP
  • 50% VOTES DOWN

Fingerwhip

A tail whip where the deck is being moved with the fingers.

Watch video
  • 52% VOTES UP
  • 48% VOTES DOWN

Flair

A backflip that is combined with a 180° while jumping out of a quarter pipe.

Watch video
  • 52% VOTES UP
  • 48% VOTES DOWN

Foot Jam

The rider wedges their front foot between the fork and deck to balance on the front wheel.

Watch video
  • 51% VOTES UP
  • 49% VOTES DOWN

Footplant

The rider jumps, out of a quarter pipe, for example, and braces himself with one leg on the coping. The other foot remains on the deck.

Watch video
  • 52% VOTES UP
  • 48% VOTES DOWN

Footplant Tailwhip

After a footplant a tail whip is done during takeoff.

Watch video
  • 49% VOTES UP
  • 51% VOTES DOWN

Front Scooterflip

The deck is turned backwards so that it makes a loop. One hand is taken off the handlebar.

Watch video
  • 52% VOTES UP
  • 48% VOTES DOWN

Front Wheel Grab

The front wheel is grasped during the jump.

Watch video
  • 53% VOTES UP
  • 47% VOTES DOWN

Frontflip

A forward somersault.

Watch video
  • 50% VOTES UP
  • 50% VOTES DOWN

Fullwhip

The rider does both a tailwhip and a barspin at the same time.

Heelwhip

The deck is rotated one full spin in the opposite direction of a tailwhip.

Watch video
  • 50% VOTES UP
  • 50% VOTES DOWN

Hurricane

The rider grinds in a board slide and turns the deck in reverse.

Watch video
  • 53% VOTES UP
  • 47% VOTES DOWN

Lipslide

The rider brings the backwheel of the scooter over the rail to enter the grind.

Watch video
  • 52% VOTES UP
  • 48% VOTES DOWN

Manual

A trick where the rider only rides on the back wheel.

Watch video
  • 49% VOTES UP
  • 51% VOTES DOWN

No Footer

A jump where the feet do not touch the deck.

Watch video
  • 49% VOTES UP
  • 51% VOTES DOWN

No Hander

The hands are taken off the handlebar during the jump.

Watch video
  • 51% VOTES UP
  • 49% VOTES DOWN

No-Foot-Can-Can

Both legs are moved to one side of the scooter during the jump and put back on the deck during the landing.

Watch video
  • 51% VOTES UP
  • 49% VOTES DOWN

Nose Blunt

The rider turns 180 degrees over coping and lands with the coping between the front wheel and deck.

Watch video
  • 52% VOTES UP
  • 48% VOTES DOWN

Nothing

Both hands and feet are taken off the scooter during the jump.

Watch video
  • 51% VOTES UP
  • 49% VOTES DOWN

One Foot Manual (or Hang 5 Manual)

A manual with only one foot on the back of the deck.

One Footer

A jump with only one foot on the deck.

Watch video
  • 51% VOTES UP
  • 49% VOTES DOWN

Rotorwhip

The rider does a tailwhip in one direction and a barspin in another at the same time.

Scooter fakie

The rider kicks the deck 180 degrees and lands with the deck in reverse.

Watch video
  • 55% VOTES UP
  • 45% VOTES DOWN

Smith Grind

The back wheel rides along the top of the grind surface.

Watch video
  • 52% VOTES UP
  • 48% VOTES DOWN

Superman

While mid-jump, the rider takes their feet off of the scooter and extends their arms in front of them. The rider’s body forms a straight line at the apex of the trick.

Watch video
  • 50% VOTES UP
  • 50% VOTES DOWN

Superman Grab

With this trick a tail grab is done during Superman.

Watch video
  • 51% VOTES UP
  • 49% VOTES DOWN

Table Top

The deck is pushed outward with the foot during the jump so that the scooter is at a 90° angle to the body.

Watch video
  • 50% VOTES UP
  • 50% VOTES DOWN

Tail tap

The rider stands on the back wheel during this trick – without riding.

Watch video
  • 47% VOTES UP
  • 53% VOTES DOWN

Tailgrab

The back of the deck is held with the hand during the jump.

Watch video
  • 49% VOTES UP
  • 51% VOTES DOWN

Tailwhip

Entire rotation of the deck around its own axis.

Watch video
  • 49% VOTES UP
  • 51% VOTES DOWN

X-Up

The rider turns their bars 180 degrees and crosses their arms.

Watch video
  • 47% VOTES UP
  • 53% VOTES DOWN